AI Insights · Timothy · July 2022
Top 5 Play To Earn Games on iOS in Denmark: Q2 2022 Performance
In Q2 2022, Denmark's top Play To Earn games on iOS showed varied performance in terms of weekly downloads and active users. Here’s a closer look at the numbers.
In the second quarter of 2022, the performance of the top Play To Earn games on iOS in Denmark varied significantly in terms of weekly downloads and active users. Below is a detailed analysis based on data from Sensor Tower.
Bubble Cash, published by Papaya Gaming, saw a peak in weekly downloads during the week of May 23 with approximately 2.9K downloads. However, there was a noticeable decline towards the end of the quarter, dropping to around 764 downloads in the last week of June. The game's weekly active users followed a similar trend, starting at 734 in early May and reaching a high of 3.1K by May 23, before gradually decreasing to 2.3K by the end of June.
Solitaire Cash, another title from Papaya Gaming, experienced a steady rise in weekly downloads, starting at 219 in early May and peaking at 705 in mid-June. The weekly active users also increased consistently, beginning at 138 in early May and reaching 951 by June 20, before slightly declining to 911 in the last week of June.
Bingo For Cash - Real Money, published by Winner Studio Co.,Limited, had a noticeable drop in weekly downloads from the beginning of the quarter, with an initial count of 762 downloads in late March, dwindling to single-digit downloads by the end of June. The weekly active users also reflected this decline, starting from 1.4K in late March and gradually reducing to 381 by the end of June.
Bingo Cash, also from Papaya Gaming, showed a more stable performance. Weekly downloads started at 173 in early May, peaking at 740 by May 23, and then slightly decreasing to 338 by the end of June. The weekly active users for Bingo Cash increased steadily, beginning at 123 in early May and reaching 1.1K by the end of June.
Solitaire Cube - Win Real Cash, published by Tether Studios, LLC, saw a significant rise in weekly downloads from 60 in late March to a peak of 428 in early June, before slightly declining to 268 by the end of June. The weekly active users mirrored this trend, starting at 99 in late March and increasing to 422 by early June, then decreasing to 361 by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.